Playstyle radar
60 gamesCompared with Master+ top laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
35
of 100
Vision
Vision score, control wards and ward clears
52
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
last 60season400 games
What to work on
60 gamesFarmingStart here
CS / min
6.7 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Turret plates / game
7.8 vs 9.5 typical
Push for plates after a won trade instead of resetting.
Farming
CS at 10 min
65.5 vs 70.8 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 64 of 100, built on 0.19 deaths a minute and 10% time spent dead. Farming trails at 31, with 6.6 CS a minute.
Among top laners
Cho'Gath top laners with above-median CS a minute win 59% of games; below it, 43%.
This season, in your wins 6.9, in your losses 6.5 · 203W 197L
Cho'Gath top laners with above-median turret plates a game win 78% of games; below it, 24%.
This season, in your wins 11.9, in your losses 4.5 · 203W 197L
Cho'Gath top laners with above-median CS at 10 min win 55% of games; below it, 47%.
This season, in your wins 67.3, in your losses 64.2 · 203W 197L