Playstyle radar
20 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
38
of 100
Damage
Damage per minute and share of the duo's damage
50
of 100
Frontline
Damage soaked and mitigated for the duo
44
of 100
Utility
Healing and shielding for the duo
35
of 100
Control
Crowd control uptime and immobilizations
58
of 100
Mechanics
Skillshots landed and dodged
60
of 100
What to work on
20 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
UtilityStart here
Ally heal + shield / min
29 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
29 vs 51 typical
Keep the heal for the moment the opponent commits.
Frontline
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Identity
Contender
No axis stands out above the field.
Among Arena players, mechanics leads at 60 of 100, built on 4.6 skillshots dodged a minute and 0.8 skillshots hit a minute. Utility trails at 35, with 29 ally heal + shield a minute.
Among Arena players
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 0, in your losses 58 · 10W 10L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
In your wins 0, in your losses 58 · 10W 10L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
In your wins 10%, in your losses 11% · 10W 10L