Playstyle radar
21 gamesCompared with Gold junglers, blended with Gold players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
28
of 100
What to work on
21 gamesSurvivabilityStart here
Time spent dead
11% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.21 vs 0.17 typical
Stay out of the fog when the enemy jungler is unseen.
Aggression
First blood rate
0% vs 5% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Objective damage / min
1089 vs 900
76 of 100 against junglers, and it matters: the better half of Gold junglers wins 79% of games, the other half 20%.
Damage / min
723 vs 612
70 of 100 against junglers, and it matters: the better half of Gold junglers wins 58% of games, the other half 41%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, objectives leads at 61 of 100, built on 2.7 epic monsters a game and 896 objective damage a minute. Survivability trails at 33, with 12% time spent dead.
Among junglers
Gold junglers with less time spent dead than the median win 69% of games; with more, 30%.
Gold junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
Gold junglers with above-median first blood rate win 56% of games; below it, 49%.