Playstyle
32 games
Playstyle radar
32 gamesCompared with Emerald mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
67
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
32 gamesAggressionStart here
Solo kills / game
1.4 vs 2.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.21 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Strengths
Epic monsters / game
1.6 vs 0.9
83 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 76% of games, the other half 39%.
CS / min
8.3 vs 7.1
97 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 55% of games, the other half 44%.
CS at 10 min
83.4 vs 73.3
94 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 53% of games, the other half 45%.
Identity
Farm Focused
Builds leads through gold and CS.
Among mid laners, farming leads at 74 of 100, built on 6.2 CS a minute and 59.7 CS at 10 min. Aggression trails at 37, with 1.1 solo kills a game.
Among mid laners
Emerald mid laners with above-median solo kills a game win 61% of games; below it, 42%.
In your wins 1.2, in your losses 1.1 · 12W 20L
Emerald mid laners with above-median kills a minute win 63% of games; below it, 35%.
In your wins 0.20, in your losses 0.14 · 12W 20L