Playstyle
10 games
Playstyle radar
10 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
25
of 100
Vision
Vision score, control wards and ward clears
17
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
10 gamesFarmingStart here
CS / min
5.9 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
382 vs 429 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Vision
Vision score / min
0.51 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Epic monsters / game
1.3 vs 0.9
78 of 100 against mid laners, and it matters: the better half of mid laners wins 77% of games, the other half 41%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among mid laners, survivability leads at 50 of 100, built on 11% time spent dead and 0.22 deaths a minute. Vision trails at 17, with 0.8 wards cleared a game.
Among mid laners
mid laners with above-median CS a minute win 56% of games; below it, 44%.
mid laners with above-median gold a minute win 69% of games; below it, 31%.
mid laners with above-median vision score a minute win 54% of games; below it, 46%.