Playstyle radar
25 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
61
of 100
Damage
Damage per minute and share of the team's damage
68
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
35
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
27
of 100
What to work on
25 gamesSurvivabilityStart here
Deaths / min
0.29 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
16% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Epic monsters / game
0.2 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Turret plates / game
12.6 vs 10.0
75 of 100 against top laners, and it matters: the better half of Platinum top laners wins 75% of games, the other half 29%.
Solo kills / game
3.7 vs 2.4
78 of 100 against top laners, and it matters: the better half of Platinum top laners wins 60% of games, the other half 41%.
Damage / min
928 vs 792
75 of 100 against top laners, and it matters: the better half of Platinum top laners wins 59% of games, the other half 41%.
Identity
Carry
The team's damage runs through them.
Among top laners, damage leads at 67 of 100, built on 856 damage a minute and 23% team damage share. Survivability trails at 27, with 0.26 deaths a minute.
Among top laners
Platinum top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
In your wins 0.19, in your losses 0.36 · 15W 10L
Platinum top laners with less time spent dead than the median win 64% of games; with more, 36%.
In your wins 10%, in your losses 18% · 15W 10L
Platinum top laners with above-median epic monsters a game win 68% of games; below it, 32%.
In your wins 2.5, in your losses 0.4 · 15W 10L