Playstyle radar
12 gamesCompared with Emerald bot laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
21
of 100
Damage
Damage per minute and share of the team's damage
11
of 100
Farming
CS pace, gold income and early-lane farm
18
of 100
Vision
Vision score, control wards and ward clears
37
of 100
Objectives
Epic monsters, objective damage and plates
32
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
12 gamesDamageStart here
Damage / min
500 vs 765 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.3 vs 7.4 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
244 vs 469 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 48 of 100, built on 10% time spent dead and 0.22 deaths a minute. Damage trails at 10, with 17% team damage share.
Among bot laners
Ashe bot laners with above-median damage a minute win 61% of games; below it, 39%.
Ashe bot laners with above-median CS a minute win 57% of games; below it, 43%.
Ashe bot laners with above-median objective damage a minute win 81% of games; below it, 19%.