Playstyle radar
60 gamesCompared with Emerald top laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
62
of 100
Vision
Vision score, control wards and ward clears
74
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
28
of 100
What to work on
60 gamesObjectivesStart here
Epic monsters / game
0.3 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Strengths
Vision score / min
1.08 vs 0.80
99 of 100 against top laners, and it matters: the better half of Emerald top laners wins 53% of games, the other half 46%.
Control wards / game
1.8 vs 0.3
87 of 100 against top laners, and it matters: the better half of Emerald top laners wins 52% of games, the other half 48%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among top laners, vision leads at 77 of 100, built on 1.26 vision score a minute and 2.2 control wards a game. Survivability trails at 32, with 0.24 deaths a minute.
Among top laners
Emerald top laners with above-median epic monsters a game win 68% of games; below it, 32%.
This season, in your wins 0.9, in your losses 0.4 · 35W 26L
Emerald top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
This season, in your wins 0.21, in your losses 0.29 · 35W 26L
Emerald top laners with less time spent dead than the median win 63% of games; with more, 35%.
This season, in your wins 11%, in your losses 16% · 35W 26L