Playstyle radar
10 gamesCompared with Silver bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
88
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100
What to work on
10 gamesFarmingStart here
CS / min
6.8 vs 7.9 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
435 vs 484 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Objectives
Objective damage / min
364 vs 494 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Time spent dead
9% vs 11%
78 of 100 against Yasuo players, and it matters: the better half of Yasuo bot laners wins 69% of games, the other half 35%.
Control wards / game
2.5 vs 0.2
100 of 100 against Yasuo players, and it matters: the better half of Yasuo bot laners wins 56% of games, the other half 50%.
Vision score / min
1.03 vs 0.64
100 of 100 against Yasuo players, and it matters: the better half of Yasuo bot laners wins 55% of games, the other half 50%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, vision leads at 88 of 100, built on 1.07 vision score a minute and 2.3 control wards a game. Survivability trails at 36, with 0.22 deaths a minute.
Among bot laners
Yasuo bot laners with above-median CS a minute win 61% of games; below it, 43%.
Yasuo bot laners with above-median gold a minute win 73% of games; below it, 31%.
Yasuo bot laners with above-median objective damage a minute win 78% of games; below it, 26%.