Playstyle
21 games
Playstyle radar
21 gamesCompared with Silver supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
55
of 100
Vision
Vision score, control wards and ward clears
57
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
What to work on
21 gamesSurvivabilityStart here
Time spent dead
13% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.25 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Aggression
First blood rate
0% vs 5% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Gold / min
406 vs 309
100 of 100 against supports, and it matters: the better half of Silver supports wins 65% of games, the other half 33%.
Objective damage / min
348 vs 98
100 of 100 against supports, and it matters: the better half of Silver supports wins 70% of games, the other half 28%.
Turret plates / game
10.5 vs 6.0
100 of 100 against supports, and it matters: the better half of Silver supports wins 76% of games, the other half 24%.
Identity
Farm Focused
Builds leads through gold and CS.
Among supports, farming leads at 70 of 100, built on 447 gold a minute and 35.5 CS at 10 min. Survivability trails at 36, with 12% time spent dead.
Among supports
Silver supports with less time spent dead than the median win 63% of games; with more, 34%.
Silver supports with fewer deaths a minute than the median win 65% of games; with more, 32%.
Silver supports with above-median first blood rate win 53% of games; below it, 48%.