Playstyle
15 games
Playstyle radar
15 gamesCompared with top laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
What to work on
15 gamesFarmingStart here
CS / min
6.5 vs 7.2 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
390 vs 415 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Strengths
Epic monsters / game
1.1 vs 0.7
80 of 100 against top laners, and it matters: the better half of top laners wins 69% of games, the other half 34%.
Solo kills / game
3.3 vs 2.3
76 of 100 against top laners, and it matters: the better half of top laners wins 61% of games, the other half 43%.
First blood rate
44% vs 11%
100 of 100 against top laners, and it matters: the better half of top laners wins 57% of games, the other half 49%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, aggression leads at 53 of 100, built on 3.1 solo kills a game and 33% first blood rate. Farming trails at 35, with 6.1 CS a minute.
Among top laners
top laners with above-median CS a minute win 58% of games; below it, 42%.
top laners with above-median gold a minute win 68% of games; below it, 32%.