Playstyle
13 games
Playstyle radar
13 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Early read
A few more games and this playstyle gets a name. The shape so far:
Utility carries this profile at 38 of 100, built on 127 heals + shields a minute and 127 ally heal + shield a minute. Damage trails at 9, with 212 damage a minute.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
18
of 100
Damage
Damage per minute and share of the team's damage
9
of 100
Utility
Healing, shielding, lockdown and saves for allies
38
of 100
Vision
Vision score, control wards and ward clears
16
of 100
Objectives
Epic monsters, objective damage and plates
35
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
25
of 100