Playstyle
11 games
Playstyle radar
11 gamesCompared with Platinum bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
64
of 100
Damage
Damage per minute and share of the team's damage
78
of 100
Farming
CS pace, gold income and early-lane farm
71
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100
What to work on
11 gamesAggressionStart here
Solo kills / game
0.2 vs 0.8 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Vision
Vision score / min
0.50 vs 0.64 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Wards cleared / game
2.2 vs 2.5 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Turret plates / game
15.8 vs 9.2
100 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 78% of games, the other half 22%.
Deaths / min
0.17 vs 0.22
78 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 68% of games, the other half 32%.
Time spent dead
8% vs 10%
78 of 100 against bot laners, and it matters: the better half of Platinum bot laners wins 64% of games, the other half 35%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, damage leads at 80 of 100, built on 29% team damage share and 1059 damage a minute. Vision trails at 38, with 0.79 vision score a minute.
Among bot laners
Platinum bot laners with above-median solo kills a game win 56% of games; below it, 44%.
Platinum bot laners with above-median vision score a minute win 53% of games; below it, 46%.
Platinum bot laners with above-median wards cleared a game win 54% of games; below it, 47%.