Playstyle radar
20 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
79
of 100
Damage
Damage per minute and share of the team's damage
96
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
43
of 100
Objectives
Epic monsters, objective damage and plates
27
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
10
of 100
What to work on
20 gamesSurvivabilityStart here
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.28 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Objective damage / min
408 vs 473 typical
Hit the objective while the team holds the area instead of chasing.
Strengths
Damage / min
1310 vs 873
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 65% of games, the other half 39%.
Kills / min
0.39 vs 0.27
100 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 70% of games, the other half 34%.
Gold / min
552 vs 497
91 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 74% of games, the other half 30%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 96 of 100, built on 29% team damage share and 1245 damage a minute. Survivability trails at 9, with 17% time spent dead.
Among bot laners
Master+ bot laners with less time spent dead than the median win 68% of games; with more, 36%.
Master+ bot laners with fewer deaths a minute than the median win 72% of games; with more, 33%.
Master+ bot laners with above-median objective damage a minute win 81% of games; below it, 23%.