Playstyle radar
12 gamesCompared with Platinum junglers, blended with Platinum players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
81
of 100
Farming
CS pace, gold income and early-lane farm
58
of 100
Vision
Vision score, control wards and ward clears
15
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
34
of 100
What to work on
12 gamesVisionStart here
Vision score / min
0.62 vs 0.96 typical
Put a ward down on every back and sweep the river before objectives.
Survivability
Time spent dead
11% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.20 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
Turret plates / game
7.3 vs 4.2
99 of 100 against junglers, and it matters: the better half of Platinum junglers wins 76% of games, the other half 28%.
Damage / min
901 vs 644
96 of 100 against junglers, and it matters: the better half of Platinum junglers wins 58% of games, the other half 41%.
Solo kills / game
2.4 vs 1.1
90 of 100 against junglers, and it matters: the better half of Platinum junglers wins 58% of games, the other half 45%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, damage leads at 82 of 100, built on 856 damage a minute and 23% team damage share. Vision trails at 7, with 0.0 control wards a game.
Among junglers
Platinum junglers with above-median vision score a minute win 54% of games; below it, 45%.
Platinum junglers with less time spent dead than the median win 69% of games; with more, 30%.
Platinum junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.