Playstyle
17 games
Playstyle radar
17 gamesCompared with Emerald bot laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
56
of 100
Vision
Vision score, control wards and ward clears
46
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
69
of 100
What to work on
17 gamesAggressionStart here
Solo kills / game
0.2 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Vision
Wards cleared / game
1.4 vs 2.9 typical
Sweep the enemy wards around the objective before it spawns.
Aggression
First blood rate
0% vs 13% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Epic monsters / game
2.8 vs 1.4
100 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 75% of games, the other half 31%.
Time spent dead
5% vs 10%
100 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 64% of games, the other half 34%.
Deaths / min
0.14 vs 0.22
95 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 67% of games, the other half 31%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 72 of 100, built on 8% time spent dead and 0.17 deaths a minute. Objectives trails at 40, with 6.8 turret plates a game.
Among bot laners
Emerald bot laners with above-median solo kills a game win 55% of games; below it, 43%.
Emerald bot laners with above-median wards cleared a game win 53% of games; below it, 46%.
Emerald bot laners with above-median first blood rate win 56% of games; below it, 48%.