Playstyle radar
60 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
58
of 100
Objectives
Epic monsters, objective damage and plates
56
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
50
of 100
last 60season136 games
What to work on
60 gamesAggressionStart here
Kill participation
46% vs 48% typical
Rotate toward fights as they start and finish the kills your team sets up.
Aggression
First blood rate
10% vs 14% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Objective damage / min
565 vs 473
73 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 81% of games, the other half 23%.
Control wards / game
1.5 vs 0.4
74 of 100 against bot laners, and it matters: the better half of Master+ bot laners wins 57% of games, the other half 49%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among bot laners, objectives leads at 63 of 100, built on 540 objective damage a minute and 1.4 epic monsters a game. Damage trails at 44, with 23% team damage share.
Among bot laners
Master+ bot laners with above-median kill participation win 56% of games; below it, 49%.
This season, in your wins 45%, in your losses 45% · 78W 58L
Master+ bot laners with above-median first blood rate win 60% of games; below it, 51%.
This season, in your wins 12%, in your losses 10% · 78W 58L