Playstyle radar
10 gamesCompared with Emerald bot laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Farming
CS pace, gold income and early-lane farm
38
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
What to work on
10 gamesFarmingStart here
CS / min
7.1 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.24 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Kills / min
0.39 vs 0.27
91 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 66% of games, the other half 32%.
Turret plates / game
12.0 vs 9.0
86 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 78% of games, the other half 21%.
Damage / min
1046 vs 851
82 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 62% of games, the other half 36%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, aggression leads at 62 of 100, built on 0.33 kills a minute and 40% first blood rate. Vision trails at 27, with 1.0 control wards a game.
Among bot laners
Emerald bot laners with above-median CS a minute win 57% of games; below it, 41%.
Emerald bot laners with less time spent dead than the median win 64% of games; with more, 34%.
Emerald bot laners with fewer deaths a minute than the median win 67% of games; with more, 31%.