Playstyle radar
16 gamesCompared with Platinum junglers, blended with Platinum players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
44
of 100
Vision
Vision score, control wards and ward clears
58
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
68
of 100
What to work on
16 gamesDamageStart here
Damage / min
670 vs 757 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Vision
Wards cleared / game
2.4 vs 4.9 typical
Sweep the enemy wards around the objective before it spawns.
Damage
Team damage share
20% vs 21% typical
Pick the fights where your damage lands first, and arrive before they end.
Not a priority
Strengths
Time spent dead
8% vs 10%
71 of 100 against Platinum Graves players, and it matters: the better half of Graves junglers wins 71% of games, the other half 29%.
Vision score / min
1.21 vs 0.98
79 of 100 against Platinum Graves players, and it matters: the better half of Graves junglers wins 56% of games, the other half 43%.
Kill participation
55% vs 50%
70 of 100 against Platinum Graves players, and it matters: the better half of Graves junglers wins 53% of games, the other half 47%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 69 of 100, built on 7% time spent dead and 0.15 deaths a minute. Aggression trails at 44, with 0% first blood rate.
Among junglers
Graves junglers with above-median damage a minute win 62% of games; below it, 38%.
Graves junglers with above-median wards cleared a game win 52% of games; below it, 48%.
Graves junglers with above-median team damage share win 52% of games; below it, 47%.