Playstyle radar
20 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Farming
CS pace, gold income and early-lane farm
55
of 100
Vision
Vision score, control wards and ward clears
59
of 100
Objectives
Epic monsters, objective damage and plates
76
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
65
of 100
What to work on
20 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for bot laners. The strengths below are where the margin is widest.
Strengths
Epic monsters / game
2.4 vs 1.4
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 75% of games, the other half 29%.
Objective damage / min
590 vs 465
77 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 77% of games, the other half 18%.
Damage / min
985 vs 864
71 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 61% of games, the other half 35%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among bot laners, objectives leads at 74 of 100, built on 2.4 epic monsters a game and 615 objective damage a minute. Aggression trails at 48, with 10% first blood rate.
Among bot laners