Playstyle radar
55 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
69
of 100
Farming
CS pace, gold income and early-lane farm
58
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
59
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
What to work on
55 gamesVisionStart here
Vision score / min
0.96 vs 2.62 typical
Put a ward down on every back and sweep the river before objectives.
Survivability
Time spent dead
10% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Kills / min
0.29 vs 0.12
100 of 100 against Master+ Neeko players, and it matters: the better half of Neeko junglers wins 65% of games, the other half 37%.
Gold / min
480 vs 330
100 of 100 against Master+ Neeko players, and it matters: the better half of Neeko junglers wins 69% of games, the other half 33%.
Objective damage / min
859 vs 168
100 of 100 against Master+ Neeko players, and it matters: the better half of Neeko junglers wins 79% of games, the other half 23%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 64 of 100, built on 804 damage a minute and 21% team damage share. Vision trails at 29, with 1.8 wards cleared a game.
Among junglers
Neeko junglers with above-median vision score a minute win 56% of games; below it, 46%.
In your wins 1.00, in your losses 0.79 · 28W 27L
Neeko junglers with less time spent dead than the median win 70% of games; with more, 33%.
In your wins 9%, in your losses 14% · 28W 27L