Playstyle radar
22 gamesCompared with Emerald bot laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
20
of 100
Damage
Damage per minute and share of the team's damage
20
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
69
of 100
What to work on
22 gamesDamageStart here
Damage / min
681 vs 851 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.1 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.17 vs 0.27 typical
Convert the leads you build into kills on the map instead of resetting on them.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 71 of 100, built on 0.17 deaths a minute and 8% time spent dead. Damage trails at 17, with 18% team damage share.
Among bot laners
Emerald bot laners with above-median damage a minute win 62% of games; below it, 36%.
Emerald bot laners with above-median solo kills a game win 55% of games; below it, 43%.
Emerald bot laners with above-median kills a minute win 66% of games; below it, 32%.