Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
42
of 100
Damage
Damage per minute and share of the team's damage
50
of 100
Farming
CS pace, gold income and early-lane farm
60
of 100
Vision
Vision score, control wards and ward clears
28
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
42
of 100
last 60season209 games
What to work on
60 gamesVisionStart here
Vision score / min
0.74 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
Solo kills / game
0.9 vs 1.1 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Objectives
Objective damage / min
903 vs 967 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Identity
Farm Focused
Builds leads through gold and CS.
Among junglers, farming leads at 63 of 100, built on 7.7 CS a minute and 40.9 CS at 10 min. Vision trails at 26, with 0.4 control wards a game.
Among junglers
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
This season, in your wins 0.79, in your losses 0.70 · 104W 105L
Master+ junglers with above-median solo kills a game win 62% of games; below it, 48%.
This season, in your wins 1.8, in your losses 1.4 · 104W 105L
Master+ junglers with above-median objective damage a minute win 82% of games; below it, 22%.
This season, in your wins 930, in your losses 455 · 103W 104L