Playstyle radar
17 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
57
of 100
Damage
Damage per minute and share of the team's damage
65
of 100
Farming
CS pace, gold income and early-lane farm
60
of 100
Vision
Vision score, control wards and ward clears
53
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
17 gamesNothing stands out below the norm
Every rated stat sits at or above what is typical for junglers. The strengths below are where the margin is widest.
Not a priority
Strengths
Turret plates / game
6.6 vs 4.2
87 of 100 against junglers, and it matters: the better half of Emerald junglers wins 76% of games, the other half 26%.
CS / min
7.7 vs 6.8
82 of 100 against junglers, and it matters: the better half of Emerald junglers wins 66% of games, the other half 32%.
Gold / min
492 vs 454
76 of 100 against junglers, and it matters: the better half of Emerald junglers wins 69% of games, the other half 29%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 67 of 100, built on 927 damage a minute and 21% team damage share. Survivability trails at 52, with 11% time spent dead.
Among junglers