Playstyle radar
10 gamesCompared with Diamond bot laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
43
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
49
of 100
Objectives
Epic monsters, objective damage and plates
26
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
48
of 100
What to work on
10 gamesFarmingStart here
CS / min
6.5 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
594 vs 864 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Objectives
Epic monsters / game
0.2 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 55 of 100, built on 9% time spent dead and 0.22 deaths a minute. Objectives trails at 22, with 0.4 epic monsters a game.
Among bot laners
Diamond bot laners with above-median CS a minute win 56% of games; below it, 39%.
Diamond bot laners with above-median damage a minute win 61% of games; below it, 35%.
Diamond bot laners with above-median epic monsters a game win 75% of games; below it, 29%.