Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
21
of 100
Damage
Damage per minute and share of the duo's damage
18
of 100
Frontline
Damage soaked and mitigated for the duo
45
of 100
Utility
Healing and shielding for the duo
57
of 100
Control
Crowd control uptime and immobilizations
71
of 100
Mechanics
Skillshots landed and dodged
62
of 100
last 60season94 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1095 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Immobilizations / game
52.1 vs 33.6
76 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 71 of 100, built on 52.1 immobilizations a game and 2.6 CC seconds a minute. Damage trails at 18, with 1095 damage a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
This season, in your wins 1732, in your losses 776 · 39W 55L
Arena players with above-median team damage share win 41% of games; below it, 26%.
This season, in your wins 9%, in your losses 9% · 39W 55L