Playstyle radar
12 gamesCompared with Gold bot laners, blended with Gold players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
47
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
17
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
58
of 100
What to work on
12 gamesObjectivesStart here
Turret plates / game
4.9 vs 8.9 typical
Push for plates after a won trade instead of resetting.
Vision
Wards cleared / game
1.3 vs 2.7 typical
Sweep the enemy wards around the objective before it spawns.
Objectives
Objective damage / min
323 vs 432 typical
Hit the objective while the team holds the area instead of chasing.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 62 of 100, built on 7% time spent dead and 0.17 deaths a minute. Vision trails at 18, with 1.5 wards cleared a game.
Among bot laners
Miss Fortune bot laners with above-median turret plates a game win 79% of games; below it, 21%.
Miss Fortune bot laners with above-median wards cleared a game win 53% of games; below it, 45%.
Miss Fortune bot laners with above-median objective damage a minute win 81% of games; below it, 17%.