Playstyle radar
21 gamesCompared with ARAM players.
Axis breakdown
Aggression
Kills, kill participation and multikills
51
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Frontline
Damage soaked and mitigated for the team
53
of 100
Utility
Healing, shielding and lockdown for allies
52
of 100
Mechanics
Skillshots landed and dodged, casting tempo
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
73
of 100
What to work on
21 gamesMechanicsStart here
Ability casts / min
8.2 vs 9.6 typical
Cast on cooldown; abilities held through a fight do nothing.
Strengths
Deaths / min
0.47 vs 0.56
75 of 100 against ARAM players, and it matters: the better half of ARAM players wins 62% of games, the other half 38%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among ARAM players, survivability leads at 73 of 100, built on 0.47 deaths a minute and 20% time spent dead. Mechanics trails at 49, with 8.2 ability casts a minute.
Among ARAM players
ARAM players with above-median ability casts a minute win 53% of games; below it, 47%.