Playstyle
17 games
Playstyle radar
17 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
60
of 100
Damage
Damage per minute and share of the duo's damage
63
of 100
Frontline
Damage soaked and mitigated for the duo
12
of 100
Utility
Healing and shielding for the duo
58
of 100
Control
Crowd control uptime and immobilizations
65
of 100
Mechanics
Skillshots landed and dodged
47
of 100
What to work on
17 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1892 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Frontline
Damage taken share
8% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Mechanics
Skillshots hit / min
0.5 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Strengths
CC seconds / min
2.8 vs 2.1
70 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Controller
Locks enemies down and wins the round.
Among Arena players, control leads at 65 of 100, built on 2.8 CC seconds a minute and 41.0 immobilizations a game. Frontline trails at 12, with 8% damage taken share.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
Arena players with above-median damage taken share win 36% of games; below it, 30%.
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.