Playstyle radar
15 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
37
of 100
Farming
CS pace, gold income and early-lane farm
22
of 100
Vision
Vision score, control wards and ward clears
70
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
15 gamesFarmingStart here
CS / min
6.0 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Aggression
First blood rate
0% vs 6% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Turret plates / game
7.1 vs 4.2
94 of 100 against junglers, and it matters: the better half of Emerald junglers wins 76% of games, the other half 26%.
Epic monsters / game
3.7 vs 2.9
88 of 100 against junglers, and it matters: the better half of Emerald junglers wins 83% of games, the other half 29%.
Kills / min
0.32 vs 0.26
70 of 100 against junglers, and it matters: the better half of Emerald junglers wins 63% of games, the other half 35%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among junglers, vision leads at 71 of 100, built on 3.9 control wards a game and 1.12 vision score a minute. Farming trails at 21, with 17.9 CS at 10 min.
Among junglers
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.
Emerald junglers with above-median first blood rate win 56% of games; below it, 48%.