Playstyle radar
47 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
40
of 100
Damage
Damage per minute and share of the duo's damage
44
of 100
Frontline
Damage soaked and mitigated for the duo
84
of 100
Utility
Healing and shielding for the duo
32
of 100
Control
Crowd control uptime and immobilizations
49
of 100
Mechanics
Skillshots landed and dodged
59
of 100
What to work on
47 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Utility
Ally heal + shield / min
24 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
24 vs 51 typical
Keep the heal for the moment the opponent commits.
Strengths
Damage mitigated / min
3941 vs 2642
78 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Damage taken share
14% vs 11%
89 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 84 of 100, built on 14% damage taken share and 3941 damage mitigated a minute. Utility trails at 32, with 24 ally heal + shield a minute.
Among Arena players
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 10%, in your losses 10% · 24W 23L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
In your wins 26, in your losses 22 · 24W 23L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
In your wins 26, in your losses 22 · 24W 23L