Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
59
of 100
Damage
Damage per minute and share of the duo's damage
75
of 100
Frontline
Damage soaked and mitigated for the duo
67
of 100
Utility
Healing and shielding for the duo
78
of 100
Control
Crowd control uptime and immobilizations
57
of 100
Mechanics
Skillshots landed and dodged
54
of 100
last 60season248 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Damage / min
1953 vs 1552
75 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
13% vs 11%
74 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Damage taken share
13% vs 11%
72 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 78 of 100, built on 205 ally heal + shield a minute and 205 heals + shields a minute. Mechanics trails at 54, with 0.8 skillshots hit a minute.
Among Arena players