Playstyle
10 games
Playstyle radar
10 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Early read
A few more games and this playstyle gets a name. The shape so far:
Utility carries this profile at 56 of 100, built on 126 ally heal + shield a minute and 126 heals + shields a minute. Damage trails at 8, with 353 damage a minute.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
24
of 100
Damage
Damage per minute and share of the team's damage
8
of 100
Utility
Healing, shielding, lockdown and saves for allies
56
of 100
Vision
Vision score, control wards and ward clears
50
of 100
Objectives
Epic monsters, objective damage and plates
43
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
53
of 100