Playstyle radar
18 gamesCompared with Platinum mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
75
of 100
Farming
CS pace, gold income and early-lane farm
42
of 100
Vision
Vision score, control wards and ward clears
13
of 100
Objectives
Epic monsters, objective damage and plates
30
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
14
of 100
What to work on
18 gamesSurvivabilityStart here
Deaths / min
0.30 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
15% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Vision score / min
0.46 vs 0.75 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Kills / min
0.34 vs 0.22
90 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 64% of games, the other half 35%.
Damage / min
1006 vs 812
83 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 60% of games, the other half 39%.
Gold / min
449 vs 408
78 of 100 against mid laners, and it matters: the better half of Platinum mid laners wins 67% of games, the other half 32%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 75 of 100, built on 28% team damage share and 1070 damage a minute. Vision trails at 12, with 0.45 vision score a minute.
Among mid laners
Platinum mid laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Platinum mid laners with less time spent dead than the median win 64% of games; with more, 35%.
Platinum mid laners with above-median vision score a minute win 54% of games; below it, 45%.