Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
30
of 100
Damage
Damage per minute and share of the duo's damage
29
of 100
Frontline
Damage soaked and mitigated for the duo
50
of 100
Utility
Healing and shielding for the duo
59
of 100
Control
Crowd control uptime and immobilizations
37
of 100
Mechanics
Skillshots landed and dodged
43
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1275 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
10% vs 11% typical
Add your damage to every trade your partner takes.
Control
Immobilizations / game
24.3 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Identity
Contender
No axis stands out above the field.
Among Arena players, utility leads at 59 of 100, built on 100 ally heal + shield a minute and 100 heals + shields a minute. Damage trails at 29, with 1275 damage a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
This season, in your wins 1727, in your losses 890 · 33W 46L
Arena players with above-median team damage share win 41% of games; below it, 26%.
This season, in your wins 9%, in your losses 10% · 33W 46L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 34.0, in your losses 17.0 · 33W 46L