Playstyle
10 games
Playstyle radar
10 gamesRated against players in each role of all ranks, blended with players on the same champions.
Archetype
Early read
A few more games and this playstyle gets a name. The shape so far:
Survivability carries this profile at 47 of 100, built on 0.21 deaths a minute and 10% time spent dead. Aggression trails at 24, with 0.1 solo kills a game.
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
24
of 100
Damage
Damage per minute and share of the team's damage
26
of 100
Utility
Healing, shielding, lockdown and saves for allies
30
of 100
Vision
Vision score, control wards and ward clears
29
of 100
Objectives
Epic monsters, objective damage and plates
28
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
47
of 100