Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
76
of 100
Damage
Damage per minute and share of the duo's damage
70
of 100
Frontline
Damage soaked and mitigated for the duo
42
of 100
Utility
Healing and shielding for the duo
57
of 100
Control
Crowd control uptime and immobilizations
60
of 100
Mechanics
Skillshots landed and dodged
58
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
Damage / min
1946 vs 1552
75 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Top-2 rate
53% vs 33%
79 of 100 against Arena players. Keep it; it is part of how the games get won.
Average placement
3.0 vs 3.5
74 of 100 against Arena players. Keep it; it is part of how the games get won.
Identity
Finisher
Turns lobbies into podium finishes.
Among Arena players, placement leads at 76 of 100, built on 53% top-2 rate and 3.0 average placement. Frontline trails at 42, with 10% damage taken share.
Among Arena players
Arena players with above-median damage taken share win 36% of games; below it, 30%.
This season, in your wins 10%, in your losses 11% · 43W 32L