Playstyle
37 games
Playstyle radar
37 gamesCompared with Emerald supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
28
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
37 gamesSurvivabilityStart here
Deaths / min
0.29 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Vision score / min
2.11 vs 2.63 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Epic monsters / game
2.7 vs 1.6
100 of 100 against supports, and it matters: the better half of Emerald supports wins 73% of games, the other half 30%.
Objective damage / min
151 vs 93
79 of 100 against supports, and it matters: the better half of Emerald supports wins 70% of games, the other half 28%.
Identity
All-Rounder
No axis stands out above the pack.
Among supports, objectives leads at 53 of 100, built on 2.2 epic monsters a game and 6.1 turret plates a game. Survivability trails at 27, with 0.26 deaths a minute.
Among supports
Emerald supports with fewer deaths a minute than the median win 66% of games; with more, 32%.
In your wins 0.22, in your losses 0.30 · 17W 20L
Emerald supports with less time spent dead than the median win 64% of games; with more, 34%.
In your wins 10%, in your losses 14% · 17W 20L
Emerald supports with above-median vision score a minute win 54% of games; below it, 45%.
In your wins 1.57, in your losses 1.23 · 17W 20L