Playstyle
53 games
Playstyle radar
53 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
46
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
52
of 100
What to work on
53 gamesObjectivesStart here
Epic monsters / game
0.6 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Vision
Wards cleared / game
1.0 vs 2.0 typical
Sweep the enemy wards around the objective before it spawns.
Vision
Control wards / game
0.0 vs 0.6 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Damage / min
978 vs 857
73 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 58% of games, the other half 37%.
Team damage share
26% vs 24%
70 of 100 against mid laners. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, survivability leads at 55 of 100, built on 0.20 deaths a minute and 10% time spent dead. Vision trails at 33, with 1.9 control wards a game.
Among mid laners
Diamond mid laners with above-median epic monsters a game win 75% of games; below it, 38%.
In your wins 1.5, in your losses 0.6 · 23W 30L
Diamond mid laners with above-median wards cleared a game win 52% of games; below it, 45%.
In your wins 4.3, in your losses 4.2 · 23W 30L
Diamond mid laners with above-median control wards a game win 51% of games; below it, 45%.
In your wins 1.7, in your losses 2.0 · 23W 30L