Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
66
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
36
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
62
of 100
last 60season255 games
What to work on
60 gamesAggressionStart here
First blood rate
2% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Vision
Vision score / min
0.89 vs 0.97 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Damage / min
849 vs 720
78 of 100 against junglers, and it matters: the better half of Master+ junglers wins 63% of games, the other half 42%.
Deaths / min
0.17 vs 0.20
71 of 100 against junglers, and it matters: the better half of Master+ junglers wins 77% of games, the other half 27%.
Team damage share
23% vs 20%
83 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among junglers, survivability leads at 67 of 100, built on 0.18 deaths a minute and 9% time spent dead. Vision trails at 38, with 3.3 wards cleared a game.
Among junglers
Master+ junglers with above-median first blood rate win 60% of games; below it, 52%.
This season, in your wins 10%, in your losses 4% · 147W 108L
Master+ junglers with above-median vision score a minute win 57% of games; below it, 48%.
This season, in your wins 0.86, in your losses 0.85 · 147W 108L