Playstyle
30 games
Playstyle radar
30 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
48
of 100
Damage
Damage per minute and share of the duo's damage
18
of 100
Frontline
Damage soaked and mitigated for the duo
30
of 100
Utility
Healing and shielding for the duo
100
of 100
Control
Crowd control uptime and immobilizations
43
of 100
Mechanics
Skillshots landed and dodged
65
of 100
What to work on
30 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
1104 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Frontline
Damage mitigated / min
1975 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Skillshots hit / min
1.4 vs 0.7
82 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Ally heal + shield / min
413 vs 51
100 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
413 vs 51
100 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 100 of 100, built on 413 ally heal + shield a minute and 413 heals + shields a minute. Damage trails at 18, with 1104 damage a minute.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 1483, in your losses 814 · 13W 17L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2798, in your losses 1346 · 13W 17L
Arena players with above-median team damage share win 41% of games; below it, 26%.
In your wins 8%, in your losses 10% · 13W 17L