Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
39
of 100
Damage
Damage per minute and share of the duo's damage
48
of 100
Frontline
Damage soaked and mitigated for the duo
48
of 100
Utility
Healing and shielding for the duo
69
of 100
Control
Crowd control uptime and immobilizations
29
of 100
Mechanics
Skillshots landed and dodged
44
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.4 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
25.7 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Mechanics
Skillshots dodged / min
3.1 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 69 of 100, built on 155 ally heal + shield a minute and 155 heals + shields a minute. Control trails at 29, with 1.4 CC seconds a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
This season, in your wins 2.1, in your losses 1.0 · 26W 35L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 33.8, in your losses 19.0 · 26W 35L
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
This season, in your wins 4.2, in your losses 2.2 · 26W 35L