Playstyle radar
39 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
95
of 100
Damage
Damage per minute and share of the duo's damage
66
of 100
Frontline
Damage soaked and mitigated for the duo
86
of 100
Utility
Healing and shielding for the duo
64
of 100
Control
Crowd control uptime and immobilizations
85
of 100
Mechanics
Skillshots landed and dodged
57
of 100
What to work on
39 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Damage mitigated / min
4536 vs 2642
91 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Damage / min
1941 vs 1552
75 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
CC seconds / min
3.6 vs 2.1
93 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Finisher
Turns lobbies into podium finishes.
Among Arena players, placement leads at 95 of 100, built on 64% top-2 rate and 2.5 average placement. Mechanics trails at 57, with 3.8 skillshots dodged a minute.
Among Arena players