Playstyle
51 games
Playstyle radar
51 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
69
of 100
Damage
Damage per minute and share of the team's damage
72
of 100
Farming
CS pace, gold income and early-lane farm
60
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
74
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
51 gamesVisionStart here
Vision score / min
0.84 vs 0.93 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Objective damage / min
1426 vs 999
96 of 100 against Diamond Ekko players, and it matters: the better half of Ekko junglers wins 81% of games, the other half 20%.
Turret plates / game
8.1 vs 4.9
89 of 100 against Diamond Ekko players, and it matters: the better half of Ekko junglers wins 79% of games, the other half 28%.
Kills / min
0.39 vs 0.29
89 of 100 against Diamond Ekko players, and it matters: the better half of Ekko junglers wins 68% of games, the other half 34%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among junglers, objectives leads at 78 of 100, built on 7.1 turret plates a game and 1209 objective damage a minute. Vision trails at 27, with 0.0 control wards a game.
Among junglers
Ekko junglers with above-median vision score a minute win 55% of games; below it, 46%.
In your wins 0.87, in your losses 0.79 · 31W 20L