Playstyle radar
29 gamesCompared with Diamond supports, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
53
of 100
Damage
Damage per minute and share of the team's damage
56
of 100
Farming
CS pace, gold income and early-lane farm
54
of 100
Vision
Vision score, control wards and ward clears
77
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
29 gamesAggressionStart here
First blood rate
0% vs 4% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Epic monsters / game
2.3 vs 1.6
88 of 100 against supports, and it matters: the better half of Diamond supports wins 72% of games, the other half 28%.
Deaths / min
0.17 vs 0.22
78 of 100 against supports, and it matters: the better half of Diamond supports wins 65% of games, the other half 30%.
Objective damage / min
127 vs 89
71 of 100 against supports, and it matters: the better half of Diamond supports wins 69% of games, the other half 27%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among supports, vision leads at 77 of 100, built on 2.07 vision score a minute and 4.3 control wards a game. Aggression trails at 47, with 48% kill participation.
Among supports
Diamond supports with above-median first blood rate win 52% of games; below it, 47%.
In your wins 6%, in your losses 15% · 16W 13L