Playstyle radar
10 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
67
of 100
Damage
Damage per minute and share of the team's damage
73
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
55
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
10 gamesAggressionStart here
First blood rate
0% vs 7% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Kills / min
0.50 vs 0.26
100 of 100 against junglers, and it matters: the better half of Diamond junglers wins 62% of games, the other half 33%.
Gold / min
539 vs 459
100 of 100 against junglers, and it matters: the better half of Diamond junglers wins 69% of games, the other half 26%.
Objective damage / min
1369 vs 930
100 of 100 against junglers, and it matters: the better half of Diamond junglers wins 77% of games, the other half 18%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, damage leads at 74 of 100, built on 951 damage a minute and 23% team damage share. Farming trails at 48, with 22.1 CS at 10 min.
Among junglers
Diamond junglers with above-median first blood rate win 55% of games; below it, 47%.