Playstyle
23 games
Playstyle radar
23 gamesRated against Diamond players in each role, blended with players on the same champions.
Archetype
Carry
The team's damage runs through them.
Damage carries this profile at 71 of 100, built on 13% team damage share and 438 damage a minute. Objectives trails at 40, with 57 objective damage a minute. For a Yuumi player that is the expected shape: against other Yuumi players, objectives sits near the median.
Traits
Where to improve
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
44
of 100
Damage
Damage per minute and share of the team's damage
71
of 100
Utility
Healing, shielding, lockdown and saves for allies
68
of 100
Vision
Vision score, control wards and ward clears
45
of 100
Objectives
Epic monsters, objective damage and plates
40
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
70
of 100