Playstyle
19 games
Playstyle radar
19 gamesCompared with Emerald bot laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
38
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
63
of 100
Vision
Vision score, control wards and ward clears
65
of 100
Objectives
Epic monsters, objective damage and plates
19
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
What to work on
19 gamesObjectivesStart here
Epic monsters / game
0.4 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Objectives
Objective damage / min
328 vs 453 typical
Hit the objective while the team holds the area instead of chasing.
Aggression
Solo kills / game
0.3 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Time spent dead
8% vs 10%
72 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 64% of games, the other half 34%.
CS / min
8.1 vs 7.7
71 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 57% of games, the other half 41%.
CS at 10 min
70.9 vs 64.1
89 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 55% of games, the other half 44%.
Identity
Vision Keeper
Controls the map with wards and sweeps.
Among bot laners, vision leads at 68 of 100, built on 1.7 control wards a game and 0.78 vision score a minute. Objectives trails at 20, with 0.5 epic monsters a game.
Among bot laners
Emerald bot laners with above-median epic monsters a game win 75% of games; below it, 31%.
Emerald bot laners with above-median objective damage a minute win 78% of games; below it, 20%.
Emerald bot laners with above-median solo kills a game win 55% of games; below it, 43%.