Playstyle
13 games
Playstyle radar
13 gamesCompared with Silver junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
45
of 100
Damage
Damage per minute and share of the team's damage
32
of 100
Farming
CS pace, gold income and early-lane farm
33
of 100
Vision
Vision score, control wards and ward clears
69
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
13 gamesDamageStart here
Damage / min
559 vs 670 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
6.1 vs 6.4 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Vision score / min
1.24 vs 0.88
94 of 100 against junglers, and it matters: the better half of Silver junglers wins 54% of games, the other half 44%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, vision leads at 71 of 100, built on 1.23 vision score a minute and 1.3 control wards a game. Damage trails at 31, with 16% team damage share.
Among junglers
Silver junglers with above-median damage a minute win 57% of games; below it, 41%.
Silver junglers with above-median CS a minute win 65% of games; below it, 33%.
Silver junglers with less time spent dead than the median win 69% of games; with more, 30%.