Playstyle
35 games
Playstyle radar
35 gamesCompared with Diamond supports, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
30
of 100
Damage
Damage per minute and share of the team's damage
29
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
56
of 100
What to work on
35 gamesObjectivesStart here
Turret plates / game
3.8 vs 6.1 typical
Push for plates after a won trade instead of resetting.
Aggression
Kill participation
44% vs 55% typical
Rotate toward fights as they start and finish the kills your team sets up.
Farming
Gold / min
299 vs 309 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among supports, survivability leads at 59 of 100, built on 9% time spent dead and 0.20 deaths a minute. Farming trails at 26, with 36.8 CS at 10 min.
Among supports
Diamond supports with above-median turret plates a game win 78% of games; below it, 22%.
In your wins 9.1, in your losses 2.6 · 18W 17L
Diamond supports with above-median kill participation win 51% of games; below it, 45%.
In your wins 44%, in your losses 37% · 18W 17L
Diamond supports with above-median gold a minute win 69% of games; below it, 27%.
In your wins 366, in your losses 311 · 18W 17L